Cavitoon – Toon Cavity, Screen Space Curvature & Contours Shader Lite
Free world-space cavity and contour enhancement for Unity 6 URP. Brighten convex edges, darken creases and contacts, and give stylized scenes clearer shape with one Renderer Feature.
by DanilBond
Price History +
Make stylized shapes easier to read - without editing every material.
Cavitoon Lite is a free world-space cavity effect for Unity 6 and the Universal Render Pipeline. It brightens convex details with Ridge and darkens creases, intersections, joints, and contact areas with Valley. The result adds clear shape definition to toon, low-poly, and stylized scenes while preserving the original scene colors and camera alpha.
The effect is installed once as a URP Renderer Feature. It works from camera depth and normals, so standard opaque URP materials do not need a custom Cavitoon material or shader replacement.
Highlights
- World Radius measured in Unity scene units
- Independent Ridge and Valley strength controls
- Adjustable attenuation for tighter or broader cavity response
- 4, 8, and 16 sample quality levels
- Maximum projected pixel radius for stable close-up rendering
- Stable deterministic sampling designed to reduce camera-motion noise
- Automatic installation from the Tools > Cavitoon menu
- Scene View and Game Camera support
- Included demo scene, renderer setup, Quick Start, and full documentation
- Original camera alpha is preserved
Cavitoon Lite is ideal for evaluating the World cavity workflow, improving modeling previews, or adding stronger depth and contact definition to a stylized project.
Need more creative control?
Upgrade to Cavitoon Pro for:
- Screen curvature mode for fine pixel-scale details
- Both mode combining World cavity and Screen curvature
- Separate Ridge and Valley colors
- Multiply, Additive, and Overlay blend modes
- Unity Layer and Rendering Layer masks
- Distance Fade and world-space Height Fade
Get Cavitoon Pro: https://assetstore.unity.com/packages/slug/399036