ChameleonX


modular architecture, supporting standard, transparent, and additive rendering modes. Features UV animations, dissolve, distortion, and Fresnel effects. General-purpose game and GUI effects Shader.


by T·L


Price History +

Functional modules

  1. Main texture: basic texture sampling and UV transformation, supporting multiple UV modes and channel selection
  2. Additional texture: three blending modes and independent UV control
  3. Distortion effect: realize UV ​​distortion and support FlowMap fluid effect
  4. Dissolve effect: edge color and width control, smoothness adjustment
  5. Fresnel effect: perspective offset, range/intensity control
  6. Vertex Animation: Texture-driven vertex displacement animation
  7. Custom Data: Controlling Shader Parameters via Vertex Data
  8. Stencil test: Provides stencil test configuration for special rendering effects

Applicable scenarios

  • Game special effects and UI design
  • Interactive Media Projects
  • Visual effects in VR/AR applications
  • Real-time visualization and presentation

Technical Requirements

  • Compatible with Unity 2019.4 and above
  • Requires Universal Render Pipeline (URP)
  • Supports all platforms supported by URP