Color Grading (Built-in) (Brightness Saturation And Contrast)


A lightweight collection of essential post-processing shaders optimized for Mobile. Includes Color Grading, Sobel Edge Detection, Gaussian Blur, and Motion Blur for the Built-in Pipeline.


by Esti


Price History +

This package provides a curated set of high-performance post-processing effects specifically designed for the Built-in Render Pipeline. These shaders are an excellent alternative to heavy post-processing stacks, offering a professional visual polish without sacrificing frame rates on mobile or low-end devices.

Key Features:

  • Essential Color Grading: Fine-tune the visual mood with Brightness, Saturation, and Contrast controls.
  • Stylized Edge Detection: Two variations of the Sobel filter for technical or artistic outlines (Standard and Overlay modes).
  • Optimized Gaussian Blur: A 5-tap separable blur with built-in downsampling and iteration support for high-quality results at low cost.
  • Accumulation Motion Blur: Smooth frame-blending motion trails for racing or high-speed action games.
  • Mobile-First Design: Optimized HLSL code and C# controllers ensure compatibility with mobile

Perfect for any genre, especially stylized, horror, or racing games where visual clarity and performance are paramount.