CONTOUR – Edge detection & outline post effect – URP Render Graph


A fullscreen post processing effect that adds subtle outline effect to the scene, using fast edge detection algorithm. Fully works with URP Render Graph in Unity 6.


by Pinwheel Studio


Price History +

What is it?

Contour is a post processing effect that draws subtle edge/outline around objects in the scene. The edge detection algorithm selectively reads from scene color, depth and normal vectors.


Simple setup

  • Add a renderer feature to your URP renderer data asset.
  • Add an override to your volume component.
  • Tuning things to match your style.

Customizable

  • Select the input sources for edge detection: scene color and/or depth and/or normal.
  • Select the target for edge detection: Opaque, Opaque-Transparent, Opaque-Transparent-PostProcessing
  • Blend edges with scene color or draw edges only.
  • Fast mode for Mobile & low end devices.
  • Noise/artifacts reduction.
  • Edge highlight & enhancement options.
  • Fade by distance & world height.
  • Custom edge coloring, HDR edge color supported.
  • Changing edge & scene color blend mode.

Multi-platforms

Tested on PC, Mobile and WebGL, at stable and high framerate.


Resources

Tutorials | Documentation


Community

Website | Facebook | Twitter (X) | YouTube | Discord


Note

Some art assets in the videos/screenshots are NOT included in this package.