DarkLight Shader


This shader supports up to 8 “Anti-Lights” – they are essentially lights with negative intensity values, m ...


by One Guy Coding


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This shader supports up to 8 "Anti-Lights" - they are essentially lights with negative intensity values, meaning they suck the light from an area, instead of illuminating it.

The shader supports colouring, texturing and normal-mapping.

If you use it to make anything cool, please comment with a link to the project page, or a video!

As with all the others, this shader will be continually updated as necessary, and comes with several example scenes.

*Important note*
To see dark-lights in edit mode, you will need to uncomment //[ExecuteInEditMode] in the Receiver class.