Dissolve Shader Collection – Built-In
A collection of 18 customizable dissolve shaders for Unity Built-In, designed for characters, props, objects, and visual effects.
by Eric VFX Studio
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Includes 18 customizable dissolve shaders:
- Black Hole Dissolve – Directional suction, stretching, swirling, and dissolve deformation.
- Burn Fire Dissolve – Creates a fiery burning dissolve with glowing edges.
- Checker Tile Dissolve – Breaks the surface into staggered checker-style tiles.
- Color Drain Dissolve – Gradually removes color while dissolving the object.
- Crack Dissolve – Creates glowing cracks and fragmented breakup effects.
- Digital Block Dissolve – Produces a digital, block-based dissolve pattern.
- Emissive Core Dissolve – Reveals a bright glowing core during dissolution.
- Energy Pulse Dissolve – Uses moving energy pulses to drive the dissolve effect.
- Glitch Block Dissolve – Combines digital glitch bands with block-style breakup.
- Hex Cell Dissolve – Dissolves the surface using glowing hexagonal cell patterns.
- Hologram Dissolve – Creates a holographic digital deconstruction effect.
- Ice Freeze Shatter Dissolve – Combines freezing, icy cracks, and shatter-style dissolution.
- Outline Ghost Dissolve – Dissolves the body while leaving a glowing ghost-like outline.
- Slice Dissolve – Separates and dissolves the object into adjustable directional slices.
- Soft Noise Dissolve – Provides a smooth organic dissolve using procedural noise.
- Texture Mask Dissolve – Uses a custom texture mask to control the dissolve pattern.
- Top Down Dissolve – Progressively dissolves the object from top to bottom.
- World Radial Dissolve – Dissolves progressively from the outer area toward the center.
Most shaders include adjustable dissolve amount, edge width, color, intensity, noise, and effect-specific parameters, along with standard PBR texture channels.
This package supports Unity Built-In only.