DitherHairShader


HumanHairDitherShaderURP is a studio‑grade, URP‑ready, TAA‑driven hair shader engineered for sorting‑safe opaque hair cards, crisp silhouettes, and premium strand lighting.


by IGDMaster


Price History +

HumanHairDitherShaderURP — Sorting‑Safe Opaque Hair for URP



A studio‑grade, TAA‑driven dither‑coverage hair shader delivering crisp silhouettes, premium anisotropic lighting, and predictable performance.




Use Cases:
Real‑time characters, hero/cinematic hair
Dense hair cards: ponytails, braids, bangs
Beards, eyebrows, fur cards
URP projects needing opaque, sorting‑safe hair



Core Features:
Opaque Dither Coverage: AlphaToMask + ZWrite On; TAA reconstructs smooth coverage
Sorting‑Safe Cards: correct depth, no transparent sorting artifacts
Anisotropic Highlights: strand‑aligned specular with shift control
Rich Controls: BaseColor/Map, Normal+Strength, AO, Metallic, SmoothnessPower/Color
Coverage Tuning: Dither, DitherSrc, DitherAdd for edge fullness/stability
URP‑Ready: main/additional lights, shadows, lightmaps; double‑sided



Cross‑Platform Optimization:
Stable frame times via opaque queue and depth testing
Clean silhouettes at distance with TAA
Instancing‑friendly materials and lean runtime setup



You’ll Benefit:
No hair sorting headaches
Premium strand sheen and clean edges
Minutes‑to‑integrate, production‑ready workflow
Predictable performance across scenes and platforms

Requirement: URP with TAA enabled on the camera/renderer


Website: https://kop098.github.io/igdmaster/

Discord: igdmaster

Technical Support: https://discord.gg/dzJzhaCeUg