Drunk Color Pulse (Post-Processing Effect)


Drunken (dizzy) full-screen camera effect with a pulsating color overlay for the Unity post-processing stack.


by Synaptic Response


Price History +

The trails, color overlay, and pulsation effects can be enabled and configured for use in any combination.


Usage Instructions:


Simply press "Add effect..." on your post-process volume and select SynapticResponse -> DrunkColorPulse.


Configurable Parameters:


  • Overlay Color
  • Overlay Maximum Intensity
  • Pulse Enabled
  • Pulse Speed
  • Trail Blur Strength