Drunk Color Pulse (Post-Processing Effect)
Drunken (dizzy) full-screen camera effect with a pulsating color overlay for the Unity post-processing stack.
by Synaptic Response
Price History +
The trails, color overlay, and pulsation effects can be enabled and configured for use in any combination.
Usage Instructions:
Simply press "Add effect..." on your post-process volume and select SynapticResponse -> DrunkColorPulse.
Configurable Parameters:
- Overlay Color
- Overlay Maximum Intensity
- Pulse Enabled
- Pulse Speed
- Trail Blur Strength