Dynamic Snow VFX Graph System (URP & HDRP)


Dynamic Snow System for Unity 6+ built with VFX Graph. Realistic snowfall with Lit/Unlit support, 20+ customizable parameters, and separate URP/HDRP packages.


by Skulmovski Studio


Price History +

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🎥 NEAR CAMERA ENHANCEMENT · Automatically scales and adjusts the opacity of snowflakes passing within a specified radius of the camera.


🌪️ 3D NOISE SIMULATION · Drive chaotic, realistic snow swirling using advanced 3D noise forces. Features fully exposed parameters for Amplitude, Flow Speed, Frequency, Octaves, Roughness, and Lacunarity.


🧠 25+ EXPOSED PARAMETERS · Adjust spawn rates, flake scale, lifetime, fade-out colors, and physical forces directly from the Inspector.



🧊 DEPTH BUFFER COLLISIONS · Flakes physically interact with the environment, utilizing the camera's depth buffer to evaluate surface hits, trigger impact events, and calculate particle lifetime loss.



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The package provides a simple way to add snowfall effects to a scene using ready-to-use presets or fully customizable variants. Included features support realistic snowfall, surface collisions, turbulence simulation, 3D noise-driven motion, simple wind simulation, and near-camera snowflake enhancement.


Both Lit and Unlit versions are included , along with support for Box (main), Circle, and Sphere spawn shapes. The system is designed to work out of the box while still allowing advanced users to customize behavior and visuals through exposed parameters and VFX Graph assets.


💬 Need Help?

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If you encounter any issues or have questions about the asset, feel free to contact me via Discord or Email. I'll get back to you as soon as I can.