Dynamic Weather Pack · Rain, Snow & Leaves VFX Graph Systems
3-in-1 GPU weather simulation for Unity 6+. Includes Rain, Snow, and Falling Leaves built with VFX Graph. Features surface collisions, Lit/Unlit support for URP & HDRP.
by Skulmovski Studio
Price History +
━━━━━━━━━━━━━━━━━━━
This bundle contains three complete, highly customizable GPU-based weather and environment systems for Unity 6+ (URP & HDRP). Built entirely with Visual Effect Graph, it provides everything you need to create realistic rainstorms, blizzards, and autumn leaf falls.
Pack Highlights
━━━━━━━━━━━━━━━━━━━
· Rain · 🔗 [Link to Dynamic Rain System]
🌊 Cascading Rain Simulation
🌐 Area-Based Density Spawning
📐 Ripple Angle Filter
🏔️ Angle-Aware Splash Kinematics
🧠 45+ Exposed Parameters
· Snow · 🔗 [Link to Dynamic Snow System]
🎥 Near Camera Enhancement
🌪️ 3D Noise Simulation
🧠 25+ Exposed Parameters
· Leaves · 🔗 [Link to Dynamic Leaves System]
🍃 Aerodynamic Simulation
☄️ Ground Impact Motion
🌓 Preserved Flip State
⛰️ Steep Surface Filter
🪄 3 Dissolve Modes
🍂 35 Leaf Textures
🧩 Foliage Diversity System
🧠 65+ Exposed Parameters
Important Requirements:
━━━━━━━━━━━━━━━━━━━
- URP Users: "Depth Texture" and "Opaque Texture" MUST be enabled in your URP Asset for collisions to work.
- Collisions: Materials of the objects you want the leaves to collide with MUST have ZWrite enabled (Standard for Opaque materials; typically disabled for Transparent materials).
- Demo Scene: Ensure your scene's EventSystem has an active Input Module so the UI buttons can be clicked.
💬 Need Help?
━━━━━━━━━━━━━━━━━━━
If you encounter any issues or have questions about the asset, feel free to contact me via Discord or Email. I'll get back to you as soon as I can.
- Discord: Join
- Email: care@skulmovski.studio