Dynamic Weather Pack · Rain, Snow & Leaves VFX Graph Systems


3-in-1 GPU weather simulation for Unity 6+. Includes Rain, Snow, and Falling Leaves built with VFX Graph. Features surface collisions, Lit/Unlit support for URP & HDRP.


by Skulmovski Studio


Price History +

━━━━━━━━━━━━━━━━━━━


This bundle contains three complete, highly customizable GPU-based weather and environment systems for Unity 6+ (URP & HDRP). Built entirely with Visual Effect Graph, it provides everything you need to create realistic rainstorms, blizzards, and autumn leaf falls.



Pack Highlights

━━━━━━━━━━━━━━━━━━━


· Rain · 🔗 [Link to Dynamic Rain System]

🌊 Cascading Rain Simulation

🌐 Area-Based Density Spawning

📐 Ripple Angle Filter

🏔️ Angle-Aware Splash Kinematics

🧠 45+ Exposed Parameters


· Snow · 🔗 [Link to Dynamic Snow System]

🎥 Near Camera Enhancement

🌪️ 3D Noise Simulation

🧠 25+ Exposed Parameters


· Leaves · 🔗 [Link to Dynamic Leaves System]

🍃 Aerodynamic Simulation

☄️ Ground Impact Motion

🌓 Preserved Flip State

⛰️ Steep Surface Filter

🪄 3 Dissolve Modes

🍂 35 Leaf Textures

🧩 Foliage Diversity System

🧠 65+ Exposed Parameters



Important Requirements:

━━━━━━━━━━━━━━━━━━━

  • URP Users: "Depth Texture" and "Opaque Texture" MUST be enabled in your URP Asset for collisions to work.
  • Collisions: Materials of the objects you want the leaves to collide with MUST have ZWrite enabled (Standard for Opaque materials; typically disabled for Transparent materials).
  • Demo Scene: Ensure your scene's EventSystem has an active Input Module so the UI buttons can be clicked.

💬 Need Help?

━━━━━━━━━━━━━━━━━━━

If you encounter any issues or have questions about the asset, feel free to contact me via Discord or Email. I'll get back to you as soon as I can.