Fast & Simple SDF Visual Effects for URP


Create dynamic, form-shifting particle effects using Signed Distance Fields (SDF) in URP. Includes a custom VFX Controller script for easy real-time customization without opening the graph.


by Esti


Price History +

Fast & Simple SDF Visual Effects provides an optimized, ready-to-use Visual Effect Graph setup for the Universal Render Pipeline (URP). By utilizing Signed Distance Fields (SDF), this package allows you to attract and stick particles to any 3D shape, perfect for creating holograms, magical morphing forms, or abstract visualizers.

The package is designed for maximum ease of use. You do not need to edit the node graph to customize the effect. It includes a dedicated VFXController C# script that exposes all crucial parameters directly in the Inspector, complete with an Auto Color toggle for dynamic hue shifting.

Included Content:

  • Ready-to-use Prefab: A pre-configured SDF particle prefab.
  • VFXController Script: Control Spawn Rate, Lifetime, Attractor Physics (Speed, Force, Stick Distance, Stick Force), and Particle Color dynamically.
  • Example Assets: 8 different pre-baked SDF 3D Textures (Example-1 through Example-8) and Point Caches to get you started immediately.
  • Scenes: Includes a Demo and an Example scene showcasing the effect in action.
  • Documentation: A Manual document is included in the project files.
  • Mobile Ready: The package contains pre-configured Mobile URP settings (Mobile_Renderer, Mobile_RPAsset) for easier cross-platform setup.