Fast Volumetric Fog | URP,BuiltIn | Height + Spherical + Box + Area
Fast and performant area volume fog shaders including height fog, spherical fog and more, with lit and unlit version that will add ambient atmosphere to your game.
by FX Valley
★★★★ star rating
Price History +
Fast and flexible volumetric fog shader.
Just place fog object, specify its volume and parameters and all objects inside will be affected by fog - no need to write custom surface shaders.
Allows creating area volumetric fog effects of different types:
- Height Fog
- Spherical Fog
- Box Fog
- Area fog - camera view aligned
Unlit and Lit version with light scattering inside volume.
Works with BuiltIn and Universal render pipeline.
Support for Perspective and Orthographic camera.
Good for any game type Top Down, FPP, TPP.
What it can be used for:
- height fog on the floor in catacombs
- underwater effect
- space nebula/dust
- area effects over vegetation and swamps
- improvement of spell effects
- local fog inside single room
- fog inside crevasses, caves, holes
- light volumetrics
- masking areas outside of playable zone