Flame vfx-Gun flame effects
The Flame Thrower VFX Pack is a set of stylized and realistic flame-based visual effects created using Unity's VFX Graph for the Universal Render Pipeline (URP).
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Flame Thrower VFX Pack is a set of stylized and realistic flame-based visual effects created using Unity's VFX Graphfor the Universal Render Pipeline (URP). This pack includes multiple flame variations, allowing for fire breath, weapon flames, sci-fi blasters, and magical fire attacks. It is highly customizable via exposed VFX Graph properties, making it easy to tweak the flame style, color, smoke behavior, and intensity.
- Import the FlameThrowerVFXPack into your Unity URP project.
- Visual Effect Graph(VFX Graph) is required from package manager.
- Enter play mode and press “Left Mouse” to cycle through different variations in real-time.
- Easily integrate the effects into your project with drag and drop functionality like Drag and Drop the desired Prefab into scene.
Properties:
- ParticleFactor(Float): Controls the overall intensity and size of the flames.
- FlameColor(Gradient): Defines the color transition of the flame over lifetime.
- SpawnRate(Integer): Controls how many particles spawn per second.
- SmokeColor(Gradient): Sets the color transition of smoke particles.
- FlameTexture(Texture2D): Flame shape texture (can be swapped for different flame styles).
- SmokeTexture(Texture2D): Smoke texture (can be swapped for various smoke looks).