A small pack of real-time blood effects you can drop straight into your project.
This is built to be simple and usable. No bloated setup, no weird dependencies.
Just drag it in and you’ve got solid-looking blood splashes that work out of the box.
What you get
- Directional and omnidirectional blood splashes
- Fully customizable materials
- Control colors, erosion, speeds, scale, thickness, softness, etc.
- Lit and Unlit shaders
- Prefab variations
- Decal-style ground blood (not real decals)
- Clean prefabs ready to use
- Lightweight and optimized
- Structured like a production asset (no mess)
Works well for
- Quick prototyping without wasting time
- Combat hits
- Enemy damage feedback
- Horror / darker scenes
- Environmental storytelling
It’s free, so just use it, tweak it, and ship your game.
You can also grab our Premium version of the asset here: https://assetstore.unity.com/packages/vfx/blood-vfx-hdrp-265907