Gamelogic Fx Cross-hatching
Cross-hatching for Unity. Includes post-processing effects for layered hatching, and pigment-based mixing, and demo scenes. Ideal for pen-and-ink, pencil, and other media. Supports Built-In and URP.
by Gamelogic
Price History +
Gamelogic Fx Cross-Hatching is a stylized rendering toolkit for adding expressive, layered cross-hatching effects to your Unity projects.
It provides a family of post-processing effects and supporting shaders that simulate traditional drawing techniques such as engraving, pen-and-ink, and hand-drawn shading — while remaining fully controllable, performant, and pipeline-aware.
From classic brightness-driven hatching to advanced convex-hull palette projection and Mixbox-based pigment blending, the package is designed for both artistic exploration and production-ready stylized rendering.
See online documentation: Documentation.
Features
🎨 Post-Processing Cross-Hatching
- Simple: Brightness-based layered hatching, with CMY mixing
- ConvexHull Mapping: Custom primary colors with lerp or Mixbox mixing (if installed).
- Multiple orientation schemes (fixed, uniform, golden, parallel)
- Hard or soft tonal transitions between hatch layers
- Hatch and background tone control for balanced shading
- Base orientation can be constant or controlled with a greyscale texture.
🛠 Editor Tools
- Dither Pattern Generator: build your own matrices or RGB patterns; export directly as textures.
- Pattern Texture Generator: create procedural patterns (noise, HSL maps, sine grids, Voronoi, etc.).
- Gradient Texture Generator: produce ramps, 1D/2D LUTs, and stepped gradients for stylized looks.
🎮 Demo Scenes
Included example scenes for:
- Built-in Render Pipeline
- Universal Render Pipeline (URP)
These scenes demonstrate recommended setups and serve as a quick starting point.
What You Can Achieve
- Pen-and-ink illustration styles with layered directional hatching
- Pencil-style shading, from light sketching to dense tonal buildup
- Marker and felt-tip looks, with bold directional strokes and controlled layering
- Pastel-like textures, combining soft tonal transitions with visible stroke structure
- Crayon-style rendering, emphasizing texture, direction, and imperfect coverage
❤️ Why This Package?
Gamelogic Fx Cross-Hatching focuses on control, consistency, and correctness.
The effects are built on well-structured shader code, clear mathematical models, and editor workflows designed for iteration — making the package suitable for real production use, stylized games, technical art experiments, and advanced rendering pipelines.