Gamelogic Fx Dithering


Dithering for Unity. Includes post-processing effects, object shaders, custom dither-pattern generator, texture tools, and demo scenes. Perfect for stylized, retro games. Supports Built-In and URP.


by Gamelogic


Price History +

Gamelogic Fx Dithering is a toolkit for adding dithering to your Unity projects.



It includes powerful post-processing effects, object-level shaders, and intuitive editor tools that let you design your own dither patterns — from classic Bayer matrices to modern blue-noise textures and artistic custom masks.


Use these shaders for stylized rendering, retro aesthetics, halftone-style shading, improved readability, or subtle film-grain-like surface detail. The included toolset makes it easy to prototype, fine-tune, and export patterns directly inside Unity.


See online diocumentation: Documentation.


Features

🎨 Post-Processing Dithering

  • Texture-based dithering (full artistic control)
  • Matrix-based dithering (quick iteration and experimentation)
  • Adjustable quantization levels (per channel)
  • Min/max dither bias and Smoothness controls
  • Works across the entire screen or with full-screen pipelines

🎨 Object-Level Dithering Shaders

  • Alpha dithering (texture bias) for transparent objects
  • Alpha dithering (matrix bias) for ordered/Bayer effects
  • Stable screen-space sampling
  • Ideal for stylized transparency, animated fades, retro shading

🛠 Editor Tools

  • Dither Pattern Generator: build your own matrices or RGB patterns; export directly as textures.
  • Pattern Texture Generator: create procedural patterns (noise, HSL maps, sine grids, etc.).
  • Gradient Texture Generator: produce ramps, 1D/2D LUTs, and stepped gradients for stylized looks.

🎮 Demo Scenes

Included example scenes for:

  • Built-in Render Pipeline
  • Universal Render Pipeline (URP)

These scenes demonstrate recommended setups and serve as a quick starting point.


What You Can Achieve

  • Retro/8-bit or 16-bit looks
  • Stable stylized transparency
  • Monochrome or color-quantized effects
  • Pixel-art-style rendering (combined with pixelation)

❤️ Why This Package?

Gamelogic Fx Dithering combines artistic flexibility with technical robustness.


It’s suitable for real projects, prototyping, stylized rendering, and advanced shader pipelines — with clean code, pipeline-aware shaders, and editor tools designed for daily use.