Ground Crack URP
A highly optimized, texture-less, mobile and VR-ready URP Ground Crack shader package featuring stencil masking and smooth procedural animations.
by Esti
Price History +
Ground Crack URP is a highly optimized, completely texture-less shader package designed to create dynamic, stencil-based ground crack effects in the Universal Render Pipeline (URP).
Built strictly with performance in mind, it relies entirely on procedural math and stencil buffers rather than heavy textures, making it exceptionally lightweight and fully compatible with Mobile and VR projects. The package includes customizable materials and a dedicated animation script that allows for smooth, randomized crack reveals, ensuring that multiple instances in your scene feel natural and unsynchronized.
Key Features:
- Stencil-based rendering for seamless floor reveals.
- Procedural animation script with randomized starting offsets.
- Easily customizable properties (Color, HDR, Depth Correction).
- Ready to use out of the box with an included prefab and multiple material variations.