Ground Slam VFX URP


Dynamic, procedural Ground Slam VFX URP package for Unity URP. Features blend shape animated cracks, camera shake, and particle effects.


by Esti


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Ground Slam VFX URP is a high-quality, dynamic visual effects package designed to enhance the 'game feel' of heavy impacts in your action, RPG, or fighting games. It is highly optimized for the Universal Render Pipeline (URP).

The core strength of this package is its C#-based procedural crack system. You can easily customize the crack length, opening speed, side-crack (branching) probability, and size directly via the Inspector to fit your game's specific needs. Instead of using static meshes, the crack expansion animations run smoothly and efficiently using Skinned Mesh Renderer Blend Shapes.

Additionally, the package includes a custom Depth Mask shader that hides the geometry beneath the ground, creating a highly realistic illusion of a deep chasm when the ground breaks.

It comes with a ready-to-use test scene and a CharacterController script, allowing you to instantly test how the effect is triggered, synced with particle systems, and combined with camera shake. You can quickly and easily integrate this modular system into your own projects.