GT Grass
GT Grass is a well optimized stylized grass with the geometry + tessellation shader, which allows you to paint mass quantity on any surface. Built-in, URP and HDRP are supported.
by YanArt
★★★★ star rating
Price History +
The GT Grass is a real time rendering grass, which is designed for stylized anime art style environment. You can customize the grass into different styles with the painting tool and the shader properties. A base texture is supported with AlphaClip, which allows you to use custom vegetation textures. The painting system procedurely creates triangle geometry, as the base of tessellation, builds up a fading system to optimize the grass performance.
Supported Platform: Windows, Android
Key Features
- GT Grass can be used in open world environment with massive quantity of grass
- You can paint grass with a built-in painting tool.
- Simple Lit and Unlit shaders are included in Built-in and URP, and Lit and Unlit shaders in HDRP
- A base texture is supported. You can use this to customize your vegetation to be grass or flowers.
- The Grass Diversity can be adjusted from color, width, height and bend.
- The Wind Map is supported.
- The Interaction with multiple characters is supported
- The GPUInstancing is supported so you can repeatly use the same grass mesh.
- The Fading System allows you to optimize the performance on GPU.
- The Data Management System allows you to easily manage your grass data during development.
Example Scenes are included, showing you how to use GTGrass in Built-in, URP and HDRP.
Documentation is included.
Customer Support
Unity Forum: https://forum.unity.com/threads/gt-grass.1325994/
E-mail: yanart0606@gmail.com