Handpainted Shader and Wool Textures
Create stunning stylized visuals with this shader pack designed to simulate a hand-painted look inspired by wool materials, giving your game a bold, artistic, and production-ready aesthetic.
by Adrift Team
Price History +
Give your game a striking, stylized visual identity with this collection of powerful and easy-to-use shaders, designed to simulate a hand-painted aesthetic reminiscent of wood handmade materials.
Whether you're building a fantasy world with bold lighting and color separation, or a painterly environment with rich detail and mood, these shaders will help you achieve a look that’s both unique and production-ready.
🎨 Crafted for Stylized Art Direction
Inspired by the visual direction seen in modern high-end animated storytelling and stylized indie titles, this shader pack is built to elevate the artistic presence of your game. You can achieve:
- Smooth light/mid/dark color separation
- Custom material depth and personality
- Seamless texturing, even on meshes without perfect UVs
Perfect for games that lean into bold silhouettes, saturated palettes, or painterly texture work — this pack gives you the tools to bring that vision to life with minimal setup.
This pack includes four variations, each tailored to different stylized workflows:
- 🌈 Manually control material tones, adjusting how light, mid, and shadow areas blend for a true hand-painted vibe.
- 🎨 Use your own base color, metallic, and roughness textures, while still benefiting from stylized lighting.
- 🧱 Apply materials seamlessly on any surface using triplanar projection, eliminating UV stretching or seams — ideal for rocks, cliffs, and terrain.
- 🧪 Combine triplanar mapping with texture-based PBR workflows for fast and flexible results, especially in modular environments.
All variations are compatible and built to work harmoniously together, whether you’re prototyping or polishing your final look.