High Quality Ambient Dust Particles VFX for URP/HDRP
Can be adapted for snow, ash, or similar atmospheric effects. ... Shader Graph accessible for advanced modifications. Replace textures and adjust parameters for complete control.
by RedShedD
Price History +
Zero-setup particle effect for ambient dust that enhances atmosphere in any game scenario. Drag the prefab into your scene and it works immediately.
Primary use: ambient dust particles for indoor and outdoor environments. Can be adapted for snow, ash, or similar atmospheric effects.
Built with VFX Graph for universal compatibility across all Unity render pipelines that support it (URP, HDRP).
Includes:
Multiple preset variations for different scenarios
- An example scene demonstrating implementation
- Multiple dust particle textures for various art styles
- Documentation with usage tips and customization ideas
- ExternalForce C# API for custom movement behaviors
Realistic Movement:
Particle movement driven by Perlin noise algorithm for natural, non-linear motion. Each particle follows unique trajectories with dynamic velocity curves throughout its lifetime, simulating real air currents. Particles spawn within a customizable box-shaped area.
Randomization generates 5,000-10,000 distinct particle shapes with millions of possible combinations.
Shader Graph accessible for advanced modifications. Replace textures and adjust parameters for complete control.