Hit and Dissolve 2D Shader & System


Features:- - Customizable Hit and Dissolve material - Adjustable dissolve amount ... - Drag-and-drop workflow ... Edge Color – Add a customizable colored edge to the dissolve effect.


by SR Studios Kerala


Price History +

Customizable Hit and Dissolve Shader and drag-and-drop system that allows you to quickly create interactive hit, health, and dissolve effects in your project.

Material Used : Hit and Dissolve (Custom Shader Graph material)

- Characters Included : Parrot x 5 (comes with 1 animation)

Resolution - 4930 x 4020

Format - PNG

This pack contains a customizable Hit and Dissolve Shader designed for 2D characters, enemies, and props. It also includes a simple drag-and-drop system that allows you to quickly create interactive hit, health, and dissolve effects in your project. The package can be used in both commercial and non-commercial projects.


How to use?

- Simply drag and drop the Hit and Dissolve material onto your 2D objects (Characters, Props, Enemies, etc.).

- Use the Dissolve Amount slider in the material to gradually reveal or dissolve your object.

- Customize the dissolve effect using the available shader properties.

- Use the included scripts to create hit interactions with obstacles or enemies.

- The included example system allows you to use a health bar and trigger the dissolve effect when the object's health is depleted.


Extras:

- The package includes a complete example system with a health bar, health reduction, hit detection, and dissolve effects.

- Demo scenes and guides are included to help you get started quickly.


Technical Details:-

- Material Used : Hit and Dissolve (Custom Shader Graph material)

- Characters Included : Parrot x 5 (comes with 1 animation)

Resolution - 4930 x 4020

Format - PNG

- Scripts :

Hit and Dissolve : Allows your 2D objects to interact with obstacles/enemies, reduce health, and trigger hit and dissolve effects.

Enemy Spawn : Simple script for spawning enemies or obstacles at a selected location with a customizable spawn interval.

Enemy Movement : Simple script for moving enemies or obstacles in a selected direction with a customizable movement speed.

Sprite Sheet Info : Supporting script that helps configure sprite sheet information for use with the dissolve shader.


Features:-

- Customizable Hit and Dissolve material

- Adjustable dissolve amount

- Customizable dissolve edge color

- Adjustable edge thickness & noise scale

- Customizable hit/overlay color

- Supports sliced and animated sprite sheets

- Characters and prefabs included

- Drag-and-drop workflow

- Demo scenes and guides included

- Beginner-friendly setup


Dissolve Shader Features:


Dissolve Amount – Control the progression of the dissolve effect.

Edge Color – Add a customizable colored edge to the dissolve effect.

Edge Thickness – Adjust the thickness of the dissolve edge.

Noise Scale – Control the scale of the dissolve pattern.

Hit Color – Customize the color overlay used for the hit effect.

Sprite Sheet Support – Works with sliced and animated sprite sheets.

Custom Sheet Size – Set the Columns × Rows values for different sprite sheet layouts.


FAQ?

Is this shader supported in Built-in, URP, and HDRP?

- Yes. Open the Shader Graph, go to Graph Inspector → Graph Settings → Active Targets, and select the render pipeline used by your project.


About Me : "SR Studios Kerala", Indie Game Developer and 2D/3D Generalist Artist from Alappuzha, Kerala, India.


Contact : srstudioskerala@gmail.com


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