InifityQuadOcean


High-performance infinite ocean, With just four vertices, you can achieve a convincing up-and-down undulating effect.


by SmallBurger


Price History +

If you have the following requirements, InfinityQuadOcean is a good choice.

  • Requires an infinite water
  • Requires a water with a low number of vertices(for performance issue)
  • Requires a low number of triangles but still has a good undulating animation effect
  • Requires good performance on mobile devices while still delivering a decnet water effect

Feature List:

  • Infinity Quad It’s a follow camera quad, like projected grid)
  • Dynamic pull scene depth (It's offer the good undulating effect)
  • BRDF Lightting (General BRDF lightting)
  • Normal textures blending (Support two normal textures blending)
  • Three layer color blending (Shallow, ceep, and above inscatter color)
  • Foam(combine wave, edge and fx)
  • Plane Reflection (Integrated specular reflection effect, optional)

It's have a ocean component, shader , reference documents, and a demo.

You can adjust this shader according to your needs, but please note that you are working under urp, and turn on the DepthTexture and OpaqueTexture options in PipelineAsset.