Lava Shader Customizable


Procedural lava shader for URP with vertex displacement, world-space mapping, 5 color presets, and real-time customization via controller script. No textures needed.


by Eros Cappello


Price History +

Erosian Lava Shader is a procedural lava shader for Unity URP, designed to be both powerful and easy to use. No textures required – everything is generated procedurally for seamless, tile-free results on any surface.

Fully customizable through the Inspector or via the included controller script, you can adjust colors, flow speed, boiling intensity, detail, and vertex displacement in real time. The script handles material creation automatically and uses MaterialPropertyBlock for optimal performance.

Whether you're building a volcanic landscape, a stylized fantasy scene, or a realistic environment, Erosian Lava Shader gives you complete control with zero hassle.