Looksmith Lite: Stylized & Toon Rendering for URP
Tweaks: every setting in one panel, drafts you save as your own looks, live in Play Mode ... Safe to try. ... A demo scene. ... Importing Pro over Lite keeps your looks and restyled materials.
by PaleFernStudio
Price History +
Key features:
- Looks are Volume Profiles: they blend by weight and priority, with palette colours blended in OKLCH so cross-fades never pass through grey.
- Lighting model: banded ramps, soft wrap, a three-colour gradient ramp, a textured terminator, flat shading, rim light, and stepped, Blinn or anisotropic hair specular, with a blend toward URP's own lighting. Lightmaps, shadowmask and light probes are respected.
- Art styles run after URP's post-processing, each with an intensity: Posterize & Palette (OKLab steps, gradient map, palette lookup) and the Finish (grading, vignette, grain, colour fringe and a paper overlay that can sit on the surfaces).
- Lines: screen-space edges from depth and normals, with jitter and wobble that stay put in the world.
- Shaders (Shader Graph): Lit, Unlit and Particles.
- Restyle: rules for URP, Built-in, Autodesk Interactive and legacy shaders, an opt-in guess for unknown shaders, and manual mappings saved as rules. Materials inside models are extracted first; package materials get copies; terrains are left as they are.
- Sky: three presets, procedural stars and clouds, sun and moon, and ambient light, fog and a reflection cubemap that follow the sky.
- Tweaks: one panel for every setting, drafts with Save and Revert, Undo, and an in-game overlay in Editor Play Mode.
- Safety: previewed changes, backups outside Assets, revert checked file by file (SHA-256) with conflict handling, version-control checkout, Bypass and a project-wide off switch.
- Rendering: RenderGraph passes added per camera at runtime, with depth, normals and colour requested automatically. Works with Forward, Forward+, Deferred and Deferred+, MSAA, HDR, TAA, STP and FSR, and camera stacks with a HUD.
- Code: C# source, no DLLs, namespaces under PaleFernStudio.Looksmith, designed to be safe with Domain Reload disabled.
Documentation:
- A 43-page PDF manual with a table of contents (Documentation/Looksmith Manual.pdf), covering Lite and marking what only Pro has.
- A tooltip on every setting, and ? buttons in the editor that open the manual.
Give your URP game a stylized look, free. Looksmith Lite drives the lighting, colour, lines, haze and finish of your scene from one profile, a Look. Pick Stylized Realism, Cel Anime or Silent Fog, then change any setting and save it as your own.
What's inside
- 3 Looks and 12 variants: Stylized Realism, Cel Anime and Silent Fog, with Night, Realistic, Low Poly and Cozy versions, a Poster version and a Paper version.
- Stylized lighting: light in bands or soft gradients, colour ramps from light to shadow, flat low-poly shading, rim light and highlights, with a blend toward URP's own lighting.
- Lines on silhouettes and creases, with their colour, fade and wobble.
- Two art styles: Posterize & Palette (fewer colours, or your own palette) and the Finish (grading, vignette, grain, and paper on every surface).
- Materials that follow the look: Lit, Unlit and Particles.
- Restyle converts your URP, Built-in and legacy materials to them, with a preview first and a backup.
- Tweaks: every setting in one panel, drafts you save as your own looks, live in Play Mode.
- A sky with three presets, and wind for your foliage.
Safe to try. Importing changes nothing outside the Looksmith folder. Your URP asset and renderer need no edits: Looksmith adds its passes to each camera while rendering. Every change it makes to your project is previewed first, backed up, and can be reverted exactly. One switch shows your scene without it.
A demo scene. The centre of the demo village: three cottages, a well, a market stall, a garden and a campfire, in a ring of woods. Switch looks and times of day, and compare with plain URP.
Want more? Looksmith Pro has 15 more looks, seven more art styles, the day-night cycle, atmosphere, water, grass and Look Zones. Lite's Hub shows the Pro looks with a before and after. Importing Pro over Lite keeps your looks and restyled materials.
Lite and Pro
- Looks: Lite has 3 (Stylized Realism, Cel Anime, Silent Fog) and 12 variants; Pro has all 18 and 72 variants.
- Art styles: Lite has Posterize & Palette and the Finish; Pro adds Painterly, Watercolour, Ink & Hatching, Comic, Pixel Art, Retro & Lo-Fi and Yarn.
- Lines: Lite draws depth and crease lines; Pro adds colour and object edges, layer masks, hull outlines, a selection highlight and see-through silhouettes.
- Materials: Lite has Lit, Unlit and Particles; Pro adds Character, Terrain and Lit FX.
- Sky: Lite has 3 presets; Pro has 9 and the day-night cycle.
- Pro only: the atmosphere, water, the grass field and Look Zones.
- In both: the lighting model, Tweaks and your own looks, Restyle, previews, backups and exact revert, the Hub, the wind and the manual.
Requirements. URP, 6000.3 or newer. Developed and tested on Windows (DirectX 11 and 12); other platforms haven't been tested yet. Built-in and HDRP aren't supported. A 43-page PDF manual is included, and every setting has a tooltip.