Lucid Water Pro – Ocean / Water for URP


Realistic, interactive, customizable water for URP: waves, wakes, splashes and buoyancy, — above and below the surface. Zero textures, 60-second setup.


by ANoor


Price History +

Lucid Water Pro is a complete water system for the Universal Render Pipeline: a beautiful ocean, lake or pool surface, a seamless underwater experience.


REALISTIC SURFACE

  • 4-layer Gerstner waves with physically correct wave speeds
  • Depth-based color absorption, depth-checked refraction, fresnel sky reflections, sun glints
  • Shore foam, steepness-scaled whitecaps — fully procedural: the package ships with zero textures

SEAMLESS UNDERWATER

  • Per-pixel waterline with meniscus — half-submerged cameras split correctly, no popping
  • Distance fog, procedural caustics, screen distortion, depth darkening
  • Activates automatically when any camera submerges — no triggers, no volumes, no scripting

PHYSICS THAT MAKE SENSE

  • Archimedes buoyancy driven by one slider: density relative to water (cork 0.25, wood 0.5, ice 0.92, stone sinks)
  • Multi-point float support — boats pitch and roll with the actual swell
  • CPU wave-height queries for any gameplay system

Requires the Universal Render Pipeline. Not compatible with Built-in RP or HDRP.