Magma Shader


A magma shader and a prefab with the material incorporated


by Sergio Herrera


Price History +

Introduction

This shader is perfect for easy use in your project, you just need to apply the material to a plane with subdivisions and duplicate the plane to build a magma zone. In addition, you can also customize the material by modifying its parameters and textures so that it adapts to the needs of the project.


Package content

- Magma shader,

- Magma material,

- Magma plane prefab that you can easily use in your project,

- A sample scene,

- Presets you can use in the material,

- GlobalVolume profile


The shader also features a triplanar projection on the Z axis to simplify its implementation.


Render Pipelines

URP (HDRP if you change the active target in the target options within the shader)


Contact Us

If you have any questions, please feel free to contact us.

E-mail: sergioherreramarin@gmail.com