Nephele
Nephele tries a brave way to create camera space volumetric rendering’s sampling source, and it’s simple enough for users who want real-time and highly custom clouds.
by ShuiMUMU
Price History +
A brave try to create volumetric clouds!
Assets Include:
- Important renderer feature.
Camera Marching Feature - Organizes all your needs!
- Several necessary shader.
Volumetric, Split, etc.
- A fantastic example scene!
Example Scene - Shows compatible with mesh renderer and particle system.