Nephele


Nephele tries a brave way to create camera space volumetric rendering’s sampling source, and it’s simple enough for users who want real-time and highly custom clouds.


by ShuiMUMU


Price History +

A brave try to create volumetric clouds!


Assets Include:

  • Important renderer feature.

Camera Marching Feature - Organizes all your needs!

  • Several necessary shader.

Volumetric, Split, etc.

  • A fantastic example scene!

Example Scene - Shows compatible with mesh renderer and particle system.