Outlines Built-in


A comprehensive, mobile and VR-optimized outline, X-Ray, and edge detection shader package tailored exclusively for the Unity Built-in Render Pipeline.


by Esti


Price History +

Outlines Built-in is a versatile shader package that allows you to quickly integrate professional-grade outlines and silhouette effects into your projects.

Designed for any genre—from action and puzzle games to RPGs or stylized experiences. It is highly optimized for performance-critical platforms like Mobile and standalone VR devices like the Meta Quest, stripped of unnecessary calculations to ensure stable framerates.

Key Features:

  • Wide Range of Effects: Includes Normal Expansion (Inverted Hull), camera-based Post-Processing, Fresnel-based glows, and Sobel-based Edge Detection.
  • X-Ray & Shield Effects: Utilize Stencil Buffer and Depth-based shaders to render character or object silhouettes even when they are hidden behind walls or obstacles.
  • Ease of Use: Adding post-processing effects to your camera takes only seconds with the included custom C# control scripts. All shader properties are easily customizable via the Inspector.
  • Performance Focused: Built entirely with lightweight CG/HLSL shader structures, ensuring high-quality visuals without compromising your FPS.