Procedural Force-Field
A fully procedural force field shader, featuring impact waves, activation reveals, deformation, energy bands, and dissolve effects.
by Pedro Verpha
Price History +
Procedural Force Field is a highly customizable, fully procedural shader designed to create sci-fi and energy shield effects in Unity.
The shader supports dynamic impact reactions, activation reveal waves, surface deformation, animated energy bands, rim glow, and controlled visibility/dissolve.
Key Features
- Fully procedural (no textures)
- Dynamic impact waves with deformation
- Activation reveal effect from hit point
- Animated energy bands and noise distortion
- Rim glow with Fresnel control
- Dissolve / visibility fading
- Runtime interaction via Material Property Blocks
- Optimized for real-time use