Raymarcher Black Hole URP


A high-performance, procedural raymarching black hole shader for URP, featuring gravitational lensing, a dynamic accretion disk, and a cosmic backdrop.


by Esti


Price History +

Enhance your space exploration, sci-fi, or cosmic horror projects with the Raymarcher Black Hole URP package. This asset provides a highly customizable, mathematically driven black hole visual effect built entirely through procedural raymarching and advanced shader techniques.

Immerse your players with realistic gravitational lensing that distorts the background space, a fully dynamic accretion disk with relativistic beaming, and a procedural cosmic skybox. Designed specifically for the Universal Render Pipeline (URP), it delivers cinematic visual fidelity while keeping the workflow clean and modular.

Key Highlights:

  • Procedural Raymarching: No complex meshes or heavy textures required. The singularity and accretion disk are calculated mathematically for infinite scaling and detail.
  • Gravitational Lensing: Accurately bends the procedural background starfield and nebula around the event horizon.
  • Highly Customizable: Tweak the event horizon scale, accretion boundaries, emission power, rotation speed, debris sparsity, and core color gradients to match your artistic vision.
  • Procedural Cosmic Backdrop: Includes an integrated procedural skybox generation system for seamless deep-space environments.