Realistic Smoke URP


Highly customizable, realistic smoke VFX for URP. Features 6-way lighting, normal maps, and flipbook blending for true volumetric depth and dynamic light reactions.


by Esti


Price History +

Enhance your environments with Realistic Smoke URP, a comprehensive smoke VFX package built natively for the Universal Render Pipeline. Designed for high-quality visual fidelity and optimized performance, these smoke assets react dynamically to your scene's lighting across all platforms.

The core of this package relies on advanced Shader Graph implementations. By utilizing 6-Way Lighting and Normal Maps, the 2D smoke flipbooks achieve a convincing 3D volumetric look, allowing environmental lights (point lights, spot lights, main directional light) to illuminate the smoke from different angles naturally.

Key Features Include:

  • Dynamic Light Reaction: Fully supports URP lighting with custom HLSL light nodes.
  • 6-Way Lightmap Support: Pre-configured shaders to calculate directional light absorption and scattering.
  • Smooth Animation: Flipbook blending ensures seamless transitions between animation frames.
  • Depth Integration: Soft Particle calculations prevent harsh clipping intersections with your 3D geometry.
  • Highly Optimized: Utilizes Texture Arrays to minimize texture binding overhead, making it suitable for VR and Mobile.
  • Modular Architecture: Built with Shader Graph subgraphs, allowing you to easily customize or extend the logic.