Realtime Area Light for URP
HDRP-style Area Lights for URP. Realtime performance with soft shadows. Fully optimized for PC and mobile.
by Bad Fat Dog
Price History +
The default Area Lights in URP are bake-only. This plugin breaks through that limitation by enabling fully real-time area lighting and delivering high-quality soft shadows.
Documentation:
https://drive.google.com/file/d/16y1C870dLnmTzEoeL7NsZve3_FjyTcu4/view
Features:
- HDRP-Grade Area Lights
- Matches HDRP's quality with real-time area lights and soft shadows.
- 8 Concurrent Lights & Shadows
- Supports up to 8 real-time area lights, all capable of casting dynamic shadows.
- Smart Shadow Management
- Unified shadow atlas with per-light settings and automatic priority sorting.
- Cross-Platform Soft Shadows
- Optimized algorithms: PCF for mobile performance, PCSS for PC realism.
- Extended Shader Support
- Custom-built versions of Lit, SimpleLit, and TerrainLit. Easily extendable.
- Plug-and-Play Integration
- URP Renderer Feature compatible with all render paths. Full RenderGraph and legacy mode support.