Realtime Area Light for URP


HDRP-style Area Lights for URP. Realtime performance with soft shadows. Fully optimized for PC and mobile.


by Bad Fat Dog


Price History +

The default Area Lights in URP are bake-only. This plugin breaks through that limitation by enabling fully real-time area lighting and delivering high-quality soft shadows.


Documentation:

https://drive.google.com/file/d/16y1C870dLnmTzEoeL7NsZve3_FjyTcu4/view


Features:

  • HDRP-Grade Area Lights
    • Matches HDRP's quality with real-time area lights and soft shadows.
  • 8 Concurrent Lights & Shadows
    • Supports up to 8 real-time area lights, all capable of casting dynamic shadows.
  • Smart Shadow Management
    • Unified shadow atlas with per-light settings and automatic priority sorting.
  • Cross-Platform Soft Shadows
    • Optimized algorithms: PCF for mobile performance, PCSS for PC realism.
  • Extended Shader Support
    • Custom-built versions of Lit, SimpleLit, and TerrainLit. Easily extendable.
  • Plug-and-Play Integration
    • URP Renderer Feature compatible with all render paths. Full RenderGraph and legacy mode support.