Scifi Directional Dissolve Shaders
Dissolve or materialize objects with a directional or a random noise dissolve shader
by Space Fusion
Price History +
This package contains 2 easy to use and fully customizable URP lit dissolve shadergraphs.
You can choose between a random noise dissolve shader or a directional dissolve shader where you can specify the direction in which the object should be dissolved.
Fully customizable:
- Base texture
- normal map
- Metallic map
- Emission map
- Emission strength
- dissolve color
- dissolve noise strength
- Edge thickness
- Smoothnes ( Directional Dissolve Shader only)
- DIssolve direction (Directional Dissolve Shader only)
Dissolve from base texture to a second specified texture:
- set a second base texture to dissolve to
- Enable dissolved texture
- enable/disable transparency of dissolved texture