Screen-Space Frost Effect (URP)


Screen frosting effect for URP. Physical light refraction and customizable, dynamic screen freezing.


by GDurell Works


Price History +

Bring winter to your game in 3 clicks.

The Screen-Space Frost Effect is a highly optimized, fullscreen shader built specifically for the Universal Render Pipeline (URP). Whether you need a punishing "cold damage" screen, a frozen magical biome transition, or a dramatic game-over freeze, this asset delivers physical light refraction and dynamic crystal growth straight to your camera.


Why choose this asset?

  • Clean Editor Workflow: The frost only renders in the Game View. Your Scene View remains completely clean while you design your levels!
  • Plug & Play Controller: Drop the included Prefab into your scene and trigger the frost via code using a single line: frostController.SetFrost(true);
  • Fully Customizable: Adjust the HDR color (perfect for toxic green ice or magical purple frost), distortion strength, smoothness, and transition curves directly from the Inspector.
  • Future-Proof: Dual-architecture scripting ensures perfect compatibility with both Unity 2022.3 LTS and the new Unity 6 Render Graph.

Stop wasting time tweaking complex post-processing stacks. Drop the material into your Renderer Data, assign the Prefab, and let the ice take over.