Sea / Water / Ocean shader – 3 (URP)


Sea / Ocean / Water shader 3


by IL.ranch


Price History +

!LIST OF MY ASSETS - CHECK IT OUT (multipage)


Ocean / Water shader 3 for URP:

- Geometry motion;

- Normal motion;

- Edge blending;

- Refraction;

- Depth;

- Complex multi-layered foam;

- Auto foam detection by depth;

- Variety of settings (material only);

- To enable/diable shadows from water - water mesh - mesh renderer - cast shadows.


Important:

1. enable in your URP asset > Depth Texture and Opaque Texture

2. enable in your URP asset renderer > Depth Texture Mode > After Opagues

Note: there is no underwater.