Shader Graph – Easing


Enhance your Shader Graphs by making them feel more natural. Quickly and easily. This package adds all common easing functions as Shader Graph Nodes.


by Cerborus


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Ease whatever makes more or less sense!


Information - [src] 

Objects in real life don’t just start and stop instantly, and almost never move at a constant speed. When we open a drawer, we first move it quickly, and slow it down as it comes out. Drop something on the floor, and it will first accelerate downwards, and then bounce back up after hitting the floor. 


Usage

Easing functionsare are mostly used in animations to change a target value in a defined period of time. You can move objects, change their colors, scales, rotations and anything you want. Simply by using easings.