Shield Effects Pack for URP


The "Shield Effects Pack for URP" is a collection of customizable shield effect assets designed for URP. It includes Spherical Energy Shield, Plasma Shield, and Magic Rune Shield.


by Keto


Price History +

## **Shield Effects Overview**


### **1. Spherical Energy Shield**

- **Description**:

- The Spherical Energy Shield is a round protective barrier that forms around the player.

- After a set duration, the shield will be destroyed.

- The border of the shield changes color when it comes into contact with other objects.

- Energy bands flow along the sphere’s surface.

- When the shield is hit, a hit effect occurs at the impact location, gradually expanding in a circular pattern.

- The shield’s appearance, including color adjustments and energy bands, is controlled via the **Shader**.

- The **Shield_01_main (Material)** allows you to adjust the shield's color, transparency, and the flow of energy bands on the surface.


### **2. Plasma Shield**

- **Description**:

- The Plasma Shield is a flat, polygonal protective barrier.

- The shield rises from the ground, gradually forming over time.

- When the shield is hit, a hit effect occurs at the impact location, expanding outward in a circular pattern.

- The hit effect's color and range can be adjusted through the **Shield_02_Hit (Material)**.


### **3. Magic Rune Shield**

- **Description**:

- The Magic Rune Shield is a circular protective barrier with intricate rune designs.

- The shield features rotating rings that move in different directions, creating a dynamic and magical appearance.

- The shield's color is adjustable through the Material.

- The rotation of the rings is controlled via the MagicCircleRotation script, with customizable rotation speed, easing, and waiting time before rotation starts.

- The ProgressController script governs the shield’s gradual appearance and disappearance, allowing you to adjust the delay, duration, and wait time for the shield’s animation.