Simple Deform – Amplify Shader
Simple Deformations and Affine Transforms packed in Amplify Shader Functions to apply the transformation you want using your own Amplify shader setup. Deform your objects the way you need!
by Toroid Studio
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Multiple Deformation Functions to add to your own Amplify Shader setups. You can play with them like in any 3D or 2D package happens, limits are yours. You will find:
- Rotate
- Taper
- Twist
- Skew
- Squash & Stretch
- Bend
All of them prepared for one axis to three axis. You will find some examples to demostrate some ways to setup them and the results you can achieve.
All you can find here is really straight forward, without any tricky setup and it's prepared to support your project without creating any new layer in your configurations. They are only Functions you can apply the way you want.
You will be able to animate via shader instead of using a SkinnedMesh and take profit to the SRP batching for Meshes. You will find a Blender example with a simple script to show you a possible pipeline between packages.