Simple Triplanar Shader


A plug-and-play triplanar shader made to eliminate texture stretching and manual UV work. Perfect for prototyping, terrain blending, stylized art, or even final production use, very optimized.


by MonoLimbo


Price History +

🧠 Features

  • 🎮 No UV Needed – Perfect for procedural meshes, terrains, or modular kits.
  • 🎨 Top Layer Control – Add moss, snow, grass, sand, or any custom texture on top.
  • 🧪 URP Ready – Works out of the box in Universal Render Pipeline.
  • 🧰 Multiple Versions – Included:
    Base Triplanar Shader
    Moss-on-top version
    Grass-on-top version
    Sand-on-top version
    Custom top-layer version
  • 💡 Optimized – Lightweight and mobile-ready.