Simple Triplanar Shader
A plug-and-play triplanar shader made to eliminate texture stretching and manual UV work. Perfect for prototyping, terrain blending, stylized art, or even final production use, very optimized.
by MonoLimbo
Price History +
🧠 Features
- 🎮 No UV Needed – Perfect for procedural meshes, terrains, or modular kits.
- 🎨 Top Layer Control – Add moss, snow, grass, sand, or any custom texture on top.
- 🧪 URP Ready – Works out of the box in Universal Render Pipeline.
- 🧰 Multiple Versions – Included:
Base Triplanar Shader
Moss-on-top version
Grass-on-top version
Sand-on-top version
Custom top-layer version - 💡 Optimized – Lightweight and mobile-ready.