Sine Graph Shader
Visualize sine waveforms in real-time using customizable shader-driven graphs! Sine Graph Shader renders sine curves for education, simulation, and creative visuals.
by CodeWee
Price History +
Sine Graph Shader is a powerful and customizable shader asset that allows you to visualize and animate sine functions in Unity using the Built-in Render Pipeline. This asset is ideal for mathematical visualizations, waveform simulations, educational tools, and real-time interactive applications.
By default, the shader supports the composition of up to three individual sine waves, each with fully adjustable parameters:
- Amplitude
- Wavenumber (spatial frequency)
- Angular frequency (temporal frequency)
- Phase angle
- Time
You can easily customize:
- The graph line's color and thickness
- A clean background color
- A precise grid to represent coordinates system
Since the shader source code is included, you can further expand its capabilities - such as adding more sine waves - if your use case demands it. Combined with scripting, you can also animate the graph in real time, making this a versatile tool for both technical and artistic projects.
Whether you're building a math education app, a scientific visualization, or a dynamic wave-based animation, Sine Graph Shader delivers smooth performance and flexible configuration.
Supports the following Unity versions:
- Unity 2018
- Unity 2019
- Unity 2021
- Unity 2022
- Unity 6000+ (Unity 6.x).
- In Unity 5.6, the shader code and sample materials are compatible, but the demo scenes are not.