Sparks VFX URP
A collection of optimized, customizable spark and hit visual effects for URP. Built with VFX Graph and Shader Graph for high-performance impacts and collisions.
by Esti
Price History +
Sparks VFX URP is a collection of optimized, ready-to-use spark and hit visual effects exclusively designed for the Universal Render Pipeline (URP).
Whether you are building an action-packed shooter, a fast-paced racing game, or a dynamic combat simulator, these effects are perfect for weapon impacts, vehicle collisions, magic casts, and environmental details.
Built using Unity's Visual Effect Graph and Shader Graph, this package provides high-performance particle effects that are fully customizable. With easily accessible exposed properties, you can quickly tweak spark rates and looping behaviors to perfectly match your project's art style.
Key Features:
- Ready to Use: Pre-configured prefabs that you can drag and drop directly into your scenes.
- Easily Customizable: Tweak parameters like spark rate and looping directly from the inspector.
- Optimized Workflows: Powered by custom Shader Graph assets utilizing time-based noise and UV manipulation.
- Demo Scene Included: Comes with a ready-to-play demo scene and a namespaced modular C# script to preview effects at runtime without conflicting with your project's code.