Spell Indicator – Skill & Attack Range Highlight


Create stunning, customizable spell and range indicators with URP—fast, flexible, and built for performance.


by GraphicsCat


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🕹️ Web Demo 📖 Documentation


Overview

Spell Indicator is a Unity package for creating customizable spell and range indicators in URP. It provides a set of ready-to-use shapes and visual effects that help developers build area-of-effect markers, directional abilities, and progress-based indicators with ease. The system focuses on flexibility and performance, making it suitable for a wide range of gameplay scenarios without heavy overhead.


Features

• Shape Variety: Circles, cones, rectangles, lines, and scalable Nine-Slice indicators.

• Rich Visuals: Custom textures, colors, animated fills, glowing boundaries, and rotation effects.

• Dynamic Feedback: Real-time progress bars for cooldowns, charges, or casting spells.

• Performance First: GPU-powered rendering, SRP Batcher ready, and mobile-optimized shaders.

• Developer-Friendly: Full runtime control via script without material recreation.


Highlights

Minimal geometry (4–8 verts) for maximum efficiency.

Works seamlessly across PC, mobile, and WebGL.

Scales with best practices: pooling, LOD, and shared materials.


Full Source Code & Demo Assets Included

• Complete C# scripts and shaders — fully editable

• Demo asset usage governed by License.txt


📦 More Assets 🕹️ More Demos 🌐 Publisher Website 💬 Publisher Support