Stylized Combat VFX v2 – 300 Effects


It loops right away, even without entering Play mode. ... - Hue shift, size and brightness per instance. ... - Create hue and palette variants of prefabs in one click. PERFORMANCE


by Livi3d


Price History +

300 hand-styled combat effects in 20 categories: slashes, impacts, spells, projectiles, ultimates and rewards. Toon look with ink outlines. URP & Built-in. Drag-and-drop catalog and pooled spawn API.

- 300 prefabs

- 3089 materials

- 252 textures

- 154 meshes

- 6 custom shaders (URP and Built-in)

- Particle System (Shuriken) based

- Effect Catalog editor window (drag and drop)

- Runtime API with pooling, recolor palettes and quality tiers

- Demo scenes: Effect Browser plus 6 themed scenes with a free-fly camera

- Documentation included (HTML and README)

- Unity 2022.3 LTS or newer

- Render pipelines: URP, Built-in (no HDRP)

Stylized Combat VFX 2 is a library of 300 combat effects with a bold toon look: cel-shaded bands, ink outlines, erosion and halftone. It is built for action, RPG, MOBA and arcade games.


EFFECTS: 300 in 20 categories

- Blade Arts (20) - stylized weapon slashes

- Impacts (16) - hits, bursts and shockwaves

- Casts (12) - spell charge-ups and sigils

- Projectiles (16) - bolts, missiles and orbs with impacts

- Beams & Channels (10)

- Sky Strikes (12) - meteors, lightning, falling blades

- Eruptions (12) - pillars, roots, fissures and geysers

- Novas & Waves (12)

- Zones (12) - area effects and fields

- Shields (12)

- Status & Control (16) - buffs, debuffs and auras

- Movement (12) - dashes, blinks and teleports

- Summons & Portals (10)

- Brawler Melee (14) - punches, kicks and combos

- Ultimates (14) - big screen-filling finishers

- Magic Bolts (20)

- Sword Strikes (20)

- Sword Combos (20)

- Sword Impacts (20)

- Rewards & Progression (20) - level up, chests, loot beams, pickups, quest markers


EASY TO USE

- Effect Catalog window: browse all 300 effects as pictures, filter by category or search by name, then drag one into your scene. It loops right away, even without entering Play mode.

- Every effect is a ready prefab that plays on spawn.

- One-line spawn API with pooling: SC2Vfx.Spawn(prefab, position, rotation, scale).

- Attach effects to characters and bones (hands, weapon, chest, head and more).


CUSTOMIZE WITHOUT EDITING

- Recolor any effect with 9 ready palettes (Azure, Crimson, Inferno, Frost, Venom, Violet, Holy, Rose, Jade) or any color you pick.

- Hue shift, size and brightness per instance.

- All of it at runtime, with no material duplicates (MaterialPropertyBlock).

- Create hue and palette variants of prefabs in one click.


PERFORMANCE

- Three quality tiers (High, Medium, Low): Low halves the particle count and turns off effect lights. One switch for the whole pack.

- Typical effect: about 100 particles at peak (about 55 on Low).

- 218 of 300 effects are marked mobile-friendly.

- Full per-effect performance table included (Documentation/Performance.csv).


INCLUDED

- 300 prefabs, 6 custom shaders, about 250 textures, about 150 meshes

- Effect Browser demo scene: pick any effect, recolor, resize, change speed and quality

- 6 themed demo scenes with a free-fly camera

- Documentation (HTML and README) with code examples


COMPATIBILITY

- Unity 2022.3 LTS or newer. Tested on 2022.3, 6000.0, 6000.3, 6000.5 and 6000.6.

- Universal Render Pipeline (URP) and Built-in Render Pipeline.

- HDRP is not supported.

- Particle System (Shuriken) only: no VFX Graph, Shader Graph or third-party packages required.