Stylized Element Magic Vol.01
7 Shader Graphs, 387 materials, 270 textures (64 to 2048 px), 243 meshes ... A demo scene is included. Click the ground to cast a spell, or press Auto Play to watch all 20 in turn.
by Sanctyr
Price History +
- 20 effect prefabsEarth: Geode Bloom, Boulder Crown, Tectonic Hex, Colossus Palm
Water: Bubble Cathedral, Inverted Ocean, Abyssal Maelstrom, Leviathan Breach
Wind: Pressure Bloom, Sky Lance Wake, Eye of the Storm, Silent Vacuum
Fire: Phoenix Fan, Sunshard Rain, Kiln Glass, Solar Halo Collapse
Plant: Spore Lantern Burst, Seed Comet, Fairy Ring, Petal Tsunami - Supports URP, HDRP and Built-in with one set of shaders (Built-in: no soft edges or heat-haze bending)
- Unity 2022.3 or newer, Shader Graph
- Built with Unity's Particle System; no scripts needed at runtime
- 7 Shader Graphs, 387 materials, 270 textures (64 to 2048 px), 243 meshes
- Effect length 6.5 to 12 s, area about 10 m
- Demo scene with click-to-cast and auto play
- URP: turn on Depth Texture and Opaque Texture in the URP Asset
Stylized Element Magic Vol.01 is a set of 20 cinematic area-of-effect spells, four for each element. Each one plays out in stages (build-up, climax, aftermath) over 6.5 to 12 seconds and covers an area about 10 m across. They suit ultimate skills, boss attacks and big story moments in top-down, isometric and third-person games.
Every effect is a single prefab: drag it into your scene or spawn it from code. All materials share 7 Shader Graphs with easy settings (color ramp, intensity, dissolve, softness, flow), so you can recolor and tune any effect without editing the shaders.
A demo scene is included. Click the ground to cast a spell, or press Auto Play to watch all 20 in turn.