Stylized Element Magic Vol.01


7 Shader Graphs, 387 materials, 270 textures (64 to 2048 px), 243 meshes ... A demo scene is included. Click the ground to cast a spell, or press Auto Play to watch all 20 in turn.


by Sanctyr


Price History +

20 big stylized area spells across five elements: Earth, Water, Wind, Fire and Plant. Drop them into any RPG, MOBA or action game. Works in URP, HDRP and the Built-in Render Pipeline.
  • 20 effect prefabsEarth: Geode Bloom, Boulder Crown, Tectonic Hex, Colossus Palm
    Water: Bubble Cathedral, Inverted Ocean, Abyssal Maelstrom, Leviathan Breach
    Wind: Pressure Bloom, Sky Lance Wake, Eye of the Storm, Silent Vacuum
    Fire: Phoenix Fan, Sunshard Rain, Kiln Glass, Solar Halo Collapse
    Plant: Spore Lantern Burst, Seed Comet, Fairy Ring, Petal Tsunami
  • Supports URP, HDRP and Built-in with one set of shaders (Built-in: no soft edges or heat-haze bending)
  • Unity 2022.3 or newer, Shader Graph
  • Built with Unity's Particle System; no scripts needed at runtime
  • 7 Shader Graphs, 387 materials, 270 textures (64 to 2048 px), 243 meshes
  • Effect length 6.5 to 12 s, area about 10 m
  • Demo scene with click-to-cast and auto play
  • URP: turn on Depth Texture and Opaque Texture in the URP Asset

Stylized Element Magic Vol.01 is a set of 20 cinematic area-of-effect spells, four for each element. Each one plays out in stages (build-up, climax, aftermath) over 6.5 to 12 seconds and covers an area about 10 m across. They suit ultimate skills, boss attacks and big story moments in top-down, isometric and third-person games.


Every effect is a single prefab: drag it into your scene or spawn it from code. All materials share 7 Shader Graphs with easy settings (color ramp, intensity, dissolve, softness, flow), so you can recolor and tune any effect without editing the shaders.


A demo scene is included. Click the ground to cast a spell, or press Auto Play to watch all 20 in turn.