Stylized Fur & Fluf Shaders URP
A highly optimized, interactive stylized fur and fluff shader system for URP. Features real-time collision deformation, wind physics, and three rendering techniques (Shell, Fin, Geometry
by Esti
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Bring your characters, creatures, and environments to life with the Stylized Fur & Fluff Shaders URP. This package provides a highly customizable, performance-friendly fur solution designed specifically for the Universal Render Pipeline.
Interactive Collision DeformationWhat makes this package stand out is the built-in interactive physics system. With the included lightweight C# script, the fur physically reacts and flattens when touching surfaces or other objects. This adds a whole new layer of realism and juiciness to your project without the need for heavy physics calculations.
Highly CustomizableWhether you are creating a cute mascot, a fluffy monster, or a stylized grassy field, you can easily tweak the look. The package includes three distinct rendering techniques to suit your project's performance and visual needs:
- Shell: Layer-based fur rendering for dense, fluffy looks.
- Fin: Tessellation-based extruded fur for sharp, spiky edges.
- Geometry: Geometric fur generation.
Features:
- Fully customizable Fur Length, Density, and Thickness.
- Dynamic Wind movement (adjustable frequency and amplitude).
- Rim lighting controls to achieve the perfect cartoon/stylized look.
- Alpha cutout and occlusion settings for depth simulation.
- Both Lit (receives lighting/shadows) and Unlit variants included.