Stylized Fur & Fluf Shaders URP


A highly optimized, interactive stylized fur and fluff shader system for URP. Features real-time collision deformation, wind physics, and three rendering techniques (Shell, Fin, Geometry


by Esti


Price History +

Bring your characters, creatures, and environments to life with the Stylized Fur & Fluff Shaders URP. This package provides a highly customizable, performance-friendly fur solution designed specifically for the Universal Render Pipeline.

Interactive Collision DeformationWhat makes this package stand out is the built-in interactive physics system. With the included lightweight C# script, the fur physically reacts and flattens when touching surfaces or other objects. This adds a whole new layer of realism and juiciness to your project without the need for heavy physics calculations.

Highly CustomizableWhether you are creating a cute mascot, a fluffy monster, or a stylized grassy field, you can easily tweak the look. The package includes three distinct rendering techniques to suit your project's performance and visual needs:

  • Shell: Layer-based fur rendering for dense, fluffy looks.
  • Fin: Tessellation-based extruded fur for sharp, spiky edges.
  • Geometry: Geometric fur generation.

Features:

  • Fully customizable Fur Length, Density, and Thickness.
  • Dynamic Wind movement (adjustable frequency and amplitude).
  • Rim lighting controls to achieve the perfect cartoon/stylized look.
  • Alpha cutout and occlusion settings for depth simulation.
  • Both Lit (receives lighting/shadows) and Unlit variants included.