Stylized interactive water
Stylized water created with Shader Graph in Unity URP. Includes a manual explaining how to customize the shader to suit your specific project and silhouettes.
by Game Slave
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Stylized water created with Shader Graph in Unity URP. Includes a manual explaining how to customize the shader to suit your specific project and silhouette needs.
This package includes both a PBR and an Unlit version. The PBR shader allows you to plug in all standard PBR textures and adjust their values — including metallic, smoothness, normal map, ambient occlusion, emission, and more. This version fully interacts with scene lighting and shadows.
The Unlit version behaves similarly but offers a toon-style aesthetic. Both materials include an interactive property you can enable if needed.
The shader is entirely procedural, allowing full customization. It is compatible with both 3D and 2D objects.