Surface Deformation Shader
Surface Deformer can useful for simulating bumps or depressions on a plane or a terrain.
by Creeda Tools
Price History +
This shader works only on Planes and Terrains and is compatible only with URP. It does not affect the mesh collider of the surface.
- Vertex Shader for creating bumps and depressions of any shape
- Able to change shape even at runtime
- Tessellation function for low poly meshes
- Adjustable curvature on the bumps