Surface Deformation Shader


Surface Deformer can useful for simulating bumps or depressions on a plane or a terrain.


by Creeda Tools


Price History +

This shader works only on Planes and Terrains and is compatible only with URP. It does not affect the mesh collider of the surface.


- Vertex Shader for creating bumps and depressions of any shape

- Able to change shape even at runtime

- Tessellation function for low poly meshes

- Adjustable curvature on the bumps