UBER – Standard Shader Ultra


Standard Shader on steroids ?
That’s what UBER is all about:

by Tomasz Stobierski


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Price History +


Standard Shader on steroids ?
That's what UBER is all about:

Forum & demos | Documentation PDF

Most prominent features are:

- Various Parallax techniques (full Z-Write!)
- Tessellation variants
- Refraction with chromatic aberration
- Translucency (based on DICE's model)
- Dynamic weather (snow/rain)
- Triplanar selective (fast approach)
- Vertex blend painting (2 layers mode)
- Well sorted out and clean interface
- Fully configurable vertex color usage
- Presets functionality

- Works with Alloy lighting (deferred)

Package requires SM3.0 GPU (DX9).
SM5.0 (DX11, OGL4) for tessellation and better performance is preferred.