URP Instanced Indirect Grass Renderer


Grass generation using DrawMeshInstancedIndirect. Suitable for mobile devices. Allows you to generate millions of blades of grass using the GPU.


by MyNameIsVoo


Price History +

DOCUMENTATION | FORUM


Grass generation using DrawMeshInstancedIndirect. Suitable for mobile devices. Allows you to generate millions of blades of grass using the GPU.


Take a look at examples of games that use this system and you will be convinced that the quality and performance are at a high level!


Features:

  • 40 mln grass instances with 70FPS
  • Object culling
  • Editor debug
  • Multithreading
  • Terrain support
  • Save Load data
  • Baking grass
  • Easy to use - just add and play
  • Shadows
  • Blend grass colors

Culling objects is not designed to work in real time. It is a good practice to bake all the grass data and load it before the game starts.


🔄 REFUND POLICY - Read before buy

⚠️Character and background assets used in the promotional video, screens and tutorials are not included in the package.